Nice Game, The player speed is a little bit slow. The position of the player is not advantages no matter what position they are put in. Wish there was sound. Instead of random spawns would have liked it more if it had controlled spawns which would allow me actually play the game for sometime.
It is possible to use player positioning to your advantage by only moving the unit that is being targeted by the enemy. The rest of your units can shoot it while it is being "kited".
I wish there was sound too. Unfortunately this was made for a 48 hour challenge and I ran out of time.
While the spawns are random, it is possible to assert control on the map by closing down sewers, and the more sewers that are closed, the longer you can survive (and even win).
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came across from ldjam, awesome
Nice Game, The player speed is a little bit slow. The position of the player is not advantages no matter what position they are put in. Wish there was sound. Instead of random spawns would have liked it more if it had controlled spawns which would allow me actually play the game for sometime.
Thanks for the comment! A couple thoughts: